Sony Cell Phone C2004 C2005 User Manual

White paper  
June 2013  
TM  
Xperia M  
dual  
C2004/C2005  
 
White paper | Xperia™ M dual  
Table of contents  
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White paper | Xperia™ M dual  
Product overview  
Xperia™ M dual – Experience a touch of magic  
• One-touch mirroring with NFC  
• 4-inch display for immersive entertainment  
• Clear Audio+ and xLOUD™ – for soul-shaking clarity  
• Qualcomm Snapdragon™ S4 Plus dual-core 1.0 GHz processor and Battery STAMINA Mode  
• 5 MP fast capture camera with HDR for photo  
Discover magic one-touch functions  
From smartphone to smartphone, or from smartphone to accessory. Want to see your memories on the  
big screen? Choose a photo on your smartphone then share it to the TV. With NFC based one-touch  
mirroring, it’s fast and easy to wirelessly share photos and more with the people around you. Time to get  
the party started? Just touch your phone to a Sony Bluetooth speaker. No cables, no buttons, no  
confusion. Sony’s broad expertise in consumer electronics means we’re ahead of the game when it  
comes to connecting all your devices – and know how to make it easy for you.  
High quality viewing  
Those amazing moments you’ve captured. Your favorite sitcoms. Or that music video you love watching  
again and again. Xperia™ M dual comes with a generous and bright 4-inch high-quality display that lets  
you sit back and enjoy it all. Paired with the Sony world of entertainment, you have access to an endless  
stream of amusement at your fingertips.  
Quality craftsmanship in every detail  
From the aluminium power button to the premium glass screen, Xperia™ M dual combines an array of  
carefully selected design details, held together by an innovative skeleton frame. Created with Sony  
OmniBalance design, this slim smartphone is especially crafted with symmetry in mind. Customisable  
illuminations make Xperia™ M dual even more unique, notifying you of incoming calls, Facebook updates  
and more.  
Every image beautifully captured in HD  
Life is full of moments waiting to be collected, and Xperia™ M dual lets you capture them all beautifully. It  
comes with a 5 MP camera that lets you record in HD, and it even has HDR for photos – allowing you to  
catch those backlit sunsets. Xperia™ M dual also comes with a dedicated camera key that can shoot from  
a locked screen, plus a fast-capture function that goes from sleep to snap in under one second. The  
result? You’ll never miss a capture-worthy moment again.  
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Outstanding battery life  
Smartphones use a lot of power, even when you’re not actively using them. All those apps that you have  
on your phone may still be running in the background, draining your battery. Battery STAMINA Mode  
saves you wasted battery drain. It recognises when you’re not using your display and automatically turns  
off the functions you don’t need, while keeping the notifications you want. As soon as you press the power  
button to wake up your screen, everything is up and running again.  
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Facts – dimensions, weight, performance and  
networks  
Operating system  
Processor  
GPU  
Google™ Android™ 4.2 (Jelly Bean)  
1 GHz Qualcomm MSM8227 dual-core  
Adreno 305  
Size  
124 x 62 x 9.3 mm  
Weight  
115 grams  
Available colours  
Black  
Purple  
White  
Main screen  
Colours  
16,777,216 colour TFT  
854x480 pixels  
Resolution  
Size (diagonal)  
Scratch-resistant  
Input mechanisms  
Text input  
4 inches  
Yes - Touch panel cover glass  
On-screen QWERTY keyboard, 12 key input  
Touch screen  
Touch gesture  
Handwriting recognition  
Memory  
Capacitive  
Yes – multi-touch, up to 4 fingers supported  
Yes  
RAM  
1 GB  
Flash memory  
Expansion slot  
Camera  
Up to 4 GB*  
microSD™ card, up to 32 GB  
Camera resolution  
Digital zoom  
Photo flash  
5 MP  
4x  
Yes – Pulsed LED  
Yes – HD 720p  
Yes – VGA  
Video recording  
Front camera  
Sensors  
Accelerometer  
Ambient light sensor  
Yes  
Yes  
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Proximity sensor  
Magnetometer  
Networks  
Yes  
Yes  
C2005  
UMTS HSPA+ 900 (Band VIII), 2100 (Band I) MHz  
GSM GPRS/EDGE 850, 900, 1800, 1900 MHz  
C2004  
UMTS HSPA+ 850 (Band V), 1900 (Band II), 1700 (Band IV),  
2100 (Band I) MHz  
GSM GPRS/EDGE 850, 900, 1800, 1900 MHz  
Data transfer speeds  
GSM GPRS  
(upload and download)  
Up to 85.6 kbps  
Up to 237 kbps  
GSM EDGE  
(upload and download)  
UMTS HSUPA (upload)  
Cat. 6, up to 5.76 Mbps  
Cat. 14, up to 21 Mbps  
UMTS HSDPA (download)  
Hearing Aid Compatibility (HAC)  
M-Rating  
M3  
Talk time (GSM)  
Standby time (GSM+GSM)  
Talk time (UMTS)  
Up to 10 hours 16 min.**  
Up to 429 hours**  
Up to 9 hours 3 min.**  
Standby time (UMTS+GSM) Up to 441 hours**  
Music listening time  
Video playback time  
Battery (Removable)  
Up to 39 hours 23 min.**  
Up to 6 hours 35 min.**  
1750 mAh, typical  
1700 mAh, minimum  
* Memory comprises of approximately of 1.2 GB firmware, plus 2 GB of “Internal Storage” for downloaded  
applications, music, pictures and movies, and some application data. For more details about memory, see  
** Values are according to GSM Association Battery Life Measurement Technique as performed in con-  
trolled laboratory conditions. Actual time may vary.  
NOTE: Battery performance may vary depending on network conditions and configurations, and device  
usage.  
NOTE: All performance metrics are measured under laboratory conditions.  
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Categorised feature list  
Internet  
Music  
Camera  
Bookmarks  
3D Surround Sound (VPT)  
Album art  
5 megapixel camera  
4x digital zoom  
Auto focus  
Google Chrome™*  
Google Play™  
Google™ search*  
Google Voice™ Search*  
Google Maps™ for Mobile with  
Street view and Latitude™*  
NeoReader™ barcode scanner*  
Web browser (WebKit™)*  
Bluetooth® stereo (A2DP)  
ClearAudio+  
Clear bass  
Clear Phase™  
Clear stereo  
Dynamic normaliser  
Manual equaliser  
PlayNow™ service*  
TrackID™ music recognition*  
“WALKMAN” application  
xLoud™ Experience  
Face detection  
Fast capture  
Flash/Photo flash  
Front-facing camera (VGA)  
Geotagging  
Image stabiliser  
Quick Launch  
Self-timer  
Send to web  
Smile shutter™  
Red-eye reduction  
Sweep Panorama  
Touch capture  
Touch focus  
Video light  
Video recording (HD 720p)  
Design  
Auto rotation  
Communication  
Call list  
Messaging  
Conversations  
Gesture input  
Conference calls  
Email  
Illumination effect  
On-screen 12-key keyboard  
On-screen QWERTY keyboard  
Picture wallpaper  
Screen capturing  
STAMINA mode  
Touch screen  
Facebook™ application*  
Friends application  
Google Talk™ application*  
Google Talk™ video chat*  
HD voice support  
Multiple IM  
Noise suppression  
Speakerphone  
Twitter™ application*  
Video chat ready  
Google mail™*  
Handwriting recognition  
Instant messaging  
Multimedia messaging (MMS)  
Predictive text input  
Text messaging (SMS)  
Voice input  
Wallpaper animation  
Xperia™ with Facebook™  
* This service is not available in all markets.  
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Connectivity  
Organiser  
Airplane mode  
Alarm clock  
Calculator  
Calendar  
Contacts  
Document readers  
eCompass™  
Notes  
Setup guide  
Stopwatch  
Timer  
Entertainment  
3D games  
Media browser  
Motion gaming  
PlayMemories*  
Radio (FM radio with RDS)  
Sony Entertainment Network**  
PlayStation® Certified***  
Video streaming  
3.5 mm audio jack (CTIA)  
aGPS*  
Bluetooth® 4.0 wireless  
technology  
DLNA Certified®  
Media Transfer Protocol support  
Micro USB support  
Native USB tethering  
Media Go™*  
YouTube™*  
NFC  
PC Companion  
Play Anywhere  
World clock  
Screen mirroring  
Smart Connect  
Synchronisation via Facebook™  
Synchronisation via SyncML™  
Synchronisation via Google™  
Synchronisation with computer  
Synchronisation via Microsoft®  
Exchange ActiveSync®  
USB High speed 2.0 support  
USB mass storage  
Xperia Link™  
Wi-Fi®  
Wi-Fi® Hotspot functionality  
* This service is not available in all markets.  
** Sony Entertainment Network with Video Unlimited and Music Unlimited is not available in every market.  
Separate subscription required. Additional terms and conditions apply.  
*** This service is not available in all markets and may not be available at the time of launch.  
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Technologies in detail  
NOTE: The information outlined below is general and levels of compliance to standards and specifications  
may vary between products and markets. For more information, contact Sony Developer World or your  
Sony contact person where applicable.  
Device-to-device communications (local)  
Bluetooth® wireless technology  
Bluetooth® profiles supported  
Advanced Audio Distribution Profile v1.2  
Audio/Video Remote Control Profile v1.3  
Generic Attribute Profile Client/Server over LE  
Handsfree Profile v1.6 (Wide band speech)  
Headset Profile v1.2  
Human Interface Device Profile v1.0  
Object Push Profile v1.1  
Personal Area Networking Profile v1.0  
FTP v1.1 (server role)  
DUN 1.1  
Core version and supported  
core features  
Version 4.0  
Connectable devices  
Products that support at least one of the profiles listed  
above.  
Bluetooth 4.0 accessories generally require installation of  
a supporting application.  
More information:  
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Wi-Fi®  
Supported standards  
IEEE 802.11a/b/g/n and Wi-Fi®  
Wi-Fi Direct®, Wi-Fi Protected Setup  
Connectable devices  
Wi-Fi® access points  
Wi-Fi Direct compatible devices  
Frequency band  
Data transfer rate  
Security  
2.4 GHz/5 GHz  
Up to 150 Mbit/s  
Open Authentication  
Shared Authentication  
EAP-SIM  
EAP-AKA  
EAP-TLS  
EAP-TTLS/MSCHAPv2  
PEAPv0/EAP-MSCHAPv2  
PEAPv1/EAP-GTC  
WPA Personal and WPA2 Personal  
WPA Enterprise and WPA2 Enterprise  
Encryption  
Power save  
QoS  
WEP 64 bit, WEP 128 bit, TKIP and CCMP (AES)  
WMM-UAPSD  
WMM  
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DLNA Certified® (Digital Living Network Alliance)  
Supported Device Classes  
M-DMS – Mobile Digital Media Server  
Media Types: Image, Video and Music  
Summary: The digital media server exposes the media  
files in your device to a Wi-Fi® network. The files can  
then be accessed from other DLNA Certified® clients.  
+PU+  
Media Types: Image, Video and Music  
Summary: Play media saved in the your device on another  
device, such as a TV or computer, using 2-box push tech-  
nology. The +PU+ feature is integrated into the Gallery  
and Music applications.  
M-DMP – Mobile Digital Media Player  
Media Types: Image, Video and Music  
Summary: Play content stored on another device, for  
example, a server or a PC, directly on your device.  
+DN+  
Media Types: image, video and music  
Summary: Download content stored on another device,  
for example, a server or a PC, and play the downloaded  
content directly on your device.  
Supported Bearers  
Wi-Fi®  
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Messaging  
MMS (Multimedia Messaging Service)  
According to OMA Multimedia Messaging Service v1.0 + SMIL  
Email  
Bearer type (IP)  
Character sets  
GPRS, EGPRS, UMTS, Wi-Fi®  
BIG5 Traditional Chinese  
GB2312 Simplified Chinese  
GB18030  
ISO-2022-JP Japanese  
ISO-8859-1  
ISO-8859-2 Eastern Europe  
ISO-8859-5 Cyrillic  
ISO-8859-7 Greek  
ISO-8859-9 Turkish  
ISO 8859-11  
KOI8-R Cyrillic  
Shift_JIS Japanese  
USASCII  
UTF-16  
UTF-8  
Windows® 874  
Windows® 1251 Cyrillic  
Windows® 1252  
Windows® 1254 Turkish  
Windows® 1258 Vietnamese  
Protocols  
POP3 and IMAP4  
Push email  
Secure email  
Microsoft® Exchange ActiveSync® (EAS)  
SSL/TLS, both port methods (POPS/IMAPS) and START-  
TLS  
HTML mail  
Yes (read only)  
More information:  
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Positioning – location based services  
Supported standards:  
• OMA Secure User Plane Location (SUPL) v1.0  
• 3GPP™ Control Plane location (including Emergency location), only supports E911  
• Qualcomm® GPSOneXtra  
Provisioning (OMA CP)  
OMA CP version 1.1  
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Multimedia (audio, image and video)  
Audio Playback  
Decoder format  
Supported in file format  
Audio decoding MPEG-1/2/2.5,  
audio layer 3  
MP3 (.mp3), 3GPP (.3gp),  
MP4 (.mp4, .m4a)  
AAC, AAC+, eAAC+  
AMR-NB, AMR-WB  
General MIDI (GM)  
Linear PCM 16bit  
OTA  
3GPP (.3gp), MP4 (.mp4)  
3GPP (.3gp), MP4 (.mp4)  
SMF (.mid)  
WAV (.wav)  
OTA (.ota)  
Ogg vorbis  
Ogg vorbis (.ogg)  
Supported in file format  
Audio Recording  
Encoder format  
AMR-NB, AMR-WB  
3GPP (.3gp), MP4 (.mp4),  
AMR (.amr)  
AMR-NB, AMR-WB, AAC-LC ste-  
reo  
3GPP (.3gp), MP4 (.mp4)  
Sample rate: 48 kHz  
Bit rate: up to 384 kbps  
Image Playback  
Decoder format  
Supported in file format  
1, 4, 8, 16, 24 and 32 bpp and RLE BMP (.bmp)  
encoded formats  
Single and multi-frame, bitmap  
mask support (GIF87a format and  
GIF89a format)  
GIF (.gif)  
Joint Photographic Experts Group  
JPEG (.jpg)  
Portable Network Graphics Bitmap PNG (.png)  
mask support  
Wireless Bitmap  
WBMP (.wbmp)  
Image Capture  
Video Playback  
Encoder format  
Supported in file format  
JPEG (.jpg)  
Joint Photographic Experts Group  
Decoder format  
Supported in file format  
3GPP (.3gp), MP4 (.mp4)  
3GPP (.3gp), MP4 (.mp4)  
3GPP (.3gp)  
MPEG-4 Visual Simple Profile  
H.264  
H.263 Profile 0  
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Video Recording  
Encoder format  
Supported in file format  
- Video H.263 Profile 0, H.264  
Baseline Profile, H.264 High Profile  
- Audio: AAC-LC stereo  
Bit rate: 10 Mbps  
3GPP (.3gp), MP4 (.mp4)  
AMR-NB  
Audio/Video Streaming  
Streaming transport  
RTSP according to 3GPP™  
HTTP streaming  
Synchronisation (OMA DS, EAS, Google Sync™)  
OMA Data Synchronisation protocol versions 1.1.2 and 1.2  
OMA Data Formats: vCard 2.1, vCalendar 1.0  
Microsoft® Exchange ActiveSync® protocol version 2.5  
Microsoft® Exchange ActiveSync® protocol version 12.0  
Microsoft® Exchange ActiveSync® protocol version 14.0  
Microsoft® Exchange ActiveSync® protocol version 14.1  
Google Sync™  
Related information:  
Web browser  
Google™ Chrome for Android™ is pre-installed.*  
For more information about Google™ Chrome, go to  
* Google™ Chrome is not available for all markets.  
Related information:  
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Memory in Android™ devices  
To use Android devices efficiently, users should be aware of the different types of device memory. This  
knowledge is important in order to understand, for example, where music, photos and videos are saved;  
how many apps can be downloaded from Google™ Play; and how photos can be copied to a PC.  
The below information is also of interest to developers who want to optimise their programs to make the  
best possible use of the resources in the device.  
Generally, all Android devices share the same basic memory setup. What differs is how much memory is  
available to you via the different types of memory, and whether your device uses an external SD card or an  
internal memory chip. Any information specific to the particular device model described in this White  
Paper is noted as such.  
Types of memory  
The types of memory described and numbered below are consistent with the terminology used in Sony  
mobile device menus and in other content relating to 2013 Xperia™ devices:  
1. Dynamic Memory (also known as RAM) is used by applications that run when the device is turned on.  
The amount of Dynamic Memory influences how many applications and operating system services can  
run at the same time. The Android operating system automatically closes applications and services  
that are not being used.  
However, such automatic functionality has limits. For example, if a lower amount of free RAM is  
available to applications after a new release of the operating system (due to increased capabilities in  
the system), device speed will eventually be impacted. This is the main reason that a device cannot be  
indefinitely upgraded to newer releases of Android™.  
If you experience problems with RAM, for example, if the device runs slower than usual or if the Home  
application restarts frequently when you leave an application, you should minimise the use of apps that  
run all the time. Such apps could include, for example, applications that frequently download social  
networking service updates. You could also consider using a static wallpaper instead of a live  
wallpaper.  
To see which apps and services are currently active, go to Settings > Applications > Running  
Services. You should have at least 50 MB, and ideally 100 MB or more, of free RAM to avoid  
slowdowns and application restarts.  
You should also be aware that if you update the device to a later Android release, the load on the built-  
in Dynamic Memory will increase due to the addition of more features, as mentioned above. As a  
result, the device may run slower after an update.  
The Xperia™ M dual has about 1 GB of RAM available to the Android OS and applications, of which  
about 200 MB is already used out of the box.  
2. System Memory (also known as “System partition” or “/system”) is used for the Android OS and for  
most applications that are pre-loaded from the factory. This type of memory is normally locked, and  
can only be changed through a firmware upgrade. There is usually some free space available in this  
section of memory. However, since it is locked, you cannot save apps, photos or any other content to  
this memory. System Memory is reserved for future firmware upgrades, which almost always need  
more memory than the original firmware. You cannot see or influence the use of this memory.  
3. Internal Storage is memory used as” working” memory. It can be compared to the C: drive on a PC  
or to the startup disk on a Mac.  
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This type of memory is used to store all application downloaded from the Google Play™ Store (and  
other sources) as well as their settings and data (such as emails, messages and calendar events, for  
example). All applications have an allocated area which no other applications can access and where  
the application data can be stored.  
Some game applications also store content such as game music and game level information outside  
their own designated area. In most cases, an application can choose to save its data in a location of its  
own choosing (outside the protected application settings area). Generally, such content is not deleted  
when an application is uninstalled; it must be removed manually by connecting the device to a  
computer with a USB cable, or by using a file manager application.  
Internal Storage is also used for all user content added, for example, as a result of the user taking  
photos with the camera, downloading media files, and performing file transfers. Typical user content  
includes:  
• photos  
• movies  
• music  
• downloaded documents (as email attachments, for example)  
Internal Storage will tend to fill up as a result of normal usage. Examples of such usage are the saving  
of data by applications; the downloading and installation of new applications; the downloading of free  
or paid content; and the shooting of pictures and movies. Therefore, the larger this memory is from the  
start, the more applications you can download and use, and the more pictures and movies you can  
shoot.  
If the Internal Storage starts to get full, the device slows down, and in some cases it might no longer be  
possible to install more apps. You should always ensure that you have at least 100 MB of free Internal  
Storage. If not, you should consider removing some apps that you seldom use, or move content that  
you do not frequently access to safe storage.  
You can see how much Internal Storage is free under Settings > Storage >Internal Storage. You  
can also view more detail about how much memory is used by various applications under Settings >  
Applications > Manage Applications. In the Xperia™ M dual, about 2.0 GB of Internal Storage is  
available out of the box.  
Please note that in Sony Mobile 2013 products, “Internal Storage” is now the combination of what was  
previously known as “Device Memory” or “Phone Memory” (for applications and their data – also  
previously known as “/data”) and “Internal Storage” (for user’s content – also previously known as “/  
sdcard”). The reason for this change is to make the use of available memory more flexible, and also to  
enable the optional encryption of user’s content.  
Memory card slot  
In some products you may find both a large internal memory and a memory card reader slot. However, on  
the current Android platform, the card reader slot does not work in the same manner in a device with a  
large internal memory as it does in a device with ONLY a memory card slot.  
Generally, since most applications expect only a single location for storage, such applications will not  
generally allow you to SAVE anything to the memory card (i.e., they do not offer the option to choose a  
storage location). However, some applications (for instance, the Sony Mobile “Camera” application) may  
actually allow you to do so. Other applications, for example, backup applications such as the Sony Mobile  
“Memory” application, will by definition be configured to copy content from the Internal Storage to the  
external SD card.  
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On the other hand, when it comes to reading from an external SD Card, you will be able to access content  
(for example, videos, photos and music) on a memory card inserted in this slot without any special  
consideration since the Android system searches all available memory for content. Therefore, such  
products may be regarded as supporting a fourth type of memory, called “External Card” or “SD Card”.  
4. SD Card (known as “/ext_card” from a programmer’s point of view, or by other names in other Android  
products) is the name for the removable SD memory card in all 2013 Sony Mobile products. As  
described above, this External Card memory is generally more limited in that any application can read  
from it, but many applications cannot save to this card. Only a few applications, including backup  
applications and file manger applications, have the capability to save to this card.  
Backing up data to different memory types  
Generally, you should not save photos, videos and other personal content solely on the internal memory  
of a device. If something should happen with the hardware, or if the device is lost or stolen, the data  
stored on the device’s internal memory is gone forever.  
In a device where an SD card reader is the main memory, it is relatively easy to take the card out and copy  
all content to a PC or Mac, or to an entertainment device with a memory card slot. In a product featuring  
Internal Storage as the main memory, it is not possible to physically remove the memory. Instead, any  
critical or high-value content must either be copied to an external SD card by a special backup  
application, transferred to remote storage over a network (mobile or Wi-Fi), or to a computer via a USB  
cable.  
To facilitate the transfer of data via a cable, the Xperia™ M dual supports the Microsoft standard, Media  
Transfer Protocol (MTP), which makes it possible to easily transfer content back and forth between your  
device and a Windows PC. For Apple Mac computers, a special application called Bridge for Mac is  
available with built-in support for MTP. This application can be downloaded from the Xperia™ M dual  
Support page.  
Note that you do not need to back up or make a copy of applications that you have downloaded from the  
Google Play™ Store. They can normally be downloaded again after you have set up your Google account  
to work in a new device (or in a device where the memory has been completely erased).  
Note 1:  
As noted above, some Android devices, including Sony Mobile devices from 2012 and Sony Ericsson  
devices from 2011 and earlier, do not use a single “Internal Storage” for both applications (and their data)  
and user content. Instead, these devices use either an external SD card for user content, or a  
corresponding area of internal memory to reproduce the functionality of an SD card. In such devices, there  
is a fixed limit between the application area (“/data”) and the user content area (“/sdcard”), with the result  
that user content can build up and reach this limit. The consequence of such a limit being reached, for  
example, for the camera application, would be that no new pictures could be taken even if there was still a  
considerable amount of free space in the application area (or in the user content area). In such an  
instance, the download and installation of new applications would also not be possible, even if there was  
enough free memory in the content area.  
Note 2:  
Some devices with integrated storage have abandoned the distinction between the application area and  
the content area when it comes to a Factory Data Reset. As a result, there is no option in such devices to  
perform a Factory Data Reset and preserve content. In such devices, all content is mandatorily and  
completely deleted from the device when a reset is performed.  
In contrast, Sony Mobile’s memory integration solution makes it possible to preserve user content in this  
situation. Therefore, when performing a Factory Data Reset, the default action will still be to only remove  
applications and their data, and an option box must be checked if all content is to be removed as well (as  
might be desirable when selling the device second-hand, for instance).  
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Note 3:  
For a developer, it is important to note that from a programming point of view the location names used to  
refer to the different memory areas described in Note 1 are still valid, i.e., the area used for applications (“/  
data”) is still present, as is the area used for content (“/sdcard”).  
In reality, “sdcard” is a so-called “symbolic link” to “/data/media”. However, from inside an Android  
application, “/sdcard” can still be used. For example, you can use “sdcard/DCIM/100Android” to find all  
camera images. The continued use of “/sdcard” to access the content area ensures compatibility across  
different products and Android releases in this regard.  
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Trademarks and acknowledgements  
All product and company names mentioned herein are the trademarks or registered trademarks of their  
respective owners. Any rights not expressly granted herein are reserved. All other trademarks are property  
of their respective owners.  
Visit www.sonymobile.com for more information.  
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